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Indoor Children's Playground How to build a dual e - 屋内の遊び場, トレンディなスポーツジム, トランポリンパーク, アドベンチャーゲームパーク, クライミングパークメーカーサプライヤー

Indoor Children’s Playground How to build a dual e

屋内の子供の遊び場: How to build a dual engine of "experience + profitability" in climbing project?

屋内の子供の遊び場: How to build a dual engine of "experience + profitability" in climbing project?

Why say climb projectis children’s playground of "popular engine"?

Why can climbing projects inspire children’s infinite vitality?

Whoever says the child can only "sit" or "run" for fun? Climbing is the perfect way for children to release their nature and challenge themselves! In the fast-paced urban live, indoor children’s playground has become a small world for children to find fun and sweat. The climbing project, with its unique challenge and fun, is undoubtedly the most popular of "star experience area". ここ, children can not only exercise physical fitness, coordination and courage, but also stimulate interest in exploring the unknown world. Every climb is a small breakthrough and growth.

How do investors and operators see from climbing project to "money prospects"?

have limited space and unlimited revenue potential! For amusement industry practitioners, investors and operators comesay, climbing project is not only a "weapon" to attract children and improve customer stickiness, but also a "gold-absorbing stone". It can effectively extend children’s play time, increase parentsconsumption willingness, and even become the advantage of differentiated competition of the park. 例えば, Midong Entertainment has created more than 500 successful cases with 12 子供向けエンターテイメント業界での長年の経験. Its innovative product concept and one-stop solution have all enabled Climbing Projectin to show amazing "profitability" capabilities in its commercial operations.

What new trends of "trendy toys" in indoor children’s playground climbing project have?

How to play "new tricks" with traditional climbing facilities?

Don’t think that climbing frames are still the same! Now the basic climbing facilities in the Inof have long been upgraded and become more "interactive" and "trendy". Whether it is designed as a cartoon shape or a colored rock point of vertical climbing wall, it is also a slope climbing with concave and convex grip point of slope climbing, or a three-dimensional mesh rope mesh climbing frame, the material and design fully considers the "experience" and security of children of different ages. 例えば, when Midong Entertainment In designed an indoor naughty castle park, he knew how to cleverly integrate these basic projects with the overall space to enhance the "immersion" sense of the park.

How to create an "immersive" experience in the themed climbing area?

Think makes children "lost to Shu"? That depends on the "immersive" theme experience! Imitating the forest environment of jungle adventure theme, setting up tree houses, rope ladders, wooden stakes, vines, and combining them with sound and light effects, it simply brings nature into the paradise. It also has the space/castle theme, designing the climbing structure into a rocket or castle shape, combining slides and observation decks to instantly ignite the child’s desire to explore. Midong Entertainment is a multi-project in which, such as "Hi Cat Extreme", 「スタードリーム」, そして「アンカムスペース」, has successfully used thematic design, so that climbing is no longer just a simple movement, but also a fantasy of adventure!

Empowered by technology, how can we achieve "intelligent" upgrade of climbing project?

When "technology" encounters climbing, what kind of sparks will it collide? Projection interactive climbing and AR rock climbing wall is the best of answer! Rock points are equipped with sensors, which can trigger projection animation when climbing, allowing children to feel the pleasure of "breaking through" in "lit up the stars" or "knock back monsters". The AR climbing wall is more through augmented reality technology, generating dynamic climbing routes or game tasks on the wall, making every climb full of unknowns and "challenges". This not only enhances the "interactive" nature of the project, but also inspires children’s "innovative" thinking, allowing them to study while playing and grow while exploring.

ミドンエンターテインメント: How to use the "one-stop" solution to help you "customize" high-yield parks?

How to "integrate" multiple climbing types to create a comprehensive challenge zone?

It is not enough to just have a single of climbing facility. Only by "integrating" multiple climbing types and creating a comprehensive challenge zone can we truly attract children of different ages and provide more diverse of "experiences". The high-altitude expansion frame combines climbing nets, single-plank bridges, and suspended trails to test children’s courage and balance. The climbing obstacle course combines climbing walls, rope nets, and tire arrays etc obstacles to enhance the fun and "competition". With its 12 長年の経験, Midong Entertainment knows how to cleverly "combinate" these elements. 例えば, the combination design of "climb + スライド" or "climb + drilling" can bring a unique sense of "energy" and "release". From planning and design to operational support, Midong Entertainment provides ofis "one-stop" 解決, which truly makes investors worry-free and at ease.

How can Midong Entertainment through "customized" service meet the needs of different scenarios?

ショッピングモールであっても, スーパーマーケット, ショッピングセンター, 商業施設, or communities, 公園, or scenic spots, Midong Entertainment can provide a "customized" of climbing solution. Midong Entertainment には以上のものがあります 10 専門チームによる設置における長年の経験, and can design according to the size of the venue, age of goal customer base and theme style. It can not only meet children’s play needs, but also enhance the attractiveness and differentiated competition power of the park. 例えば, ミドンエンターテインメントさん 37 project cases cover a variety of scenario applications, truly reflecting its "one-stop" service of professional advantages, making each paradise a unique "trend" landmark.

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▶顧客の証言

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